Unfortunately, none of the spells have any explanation as to what they do, so it's simply a case of trying it out and hoping for the best. You have light spells that will help you and dark spells that will cause something bad to happen to your opponent. Bringing in spells makes the game a whole lot trickier, but they can be used for your benefit on certain modes too. On top of this, the AI will use different spells in order to mess with the falling blocks, causing them to grow bigger, turn into fragile glass or lock in position. Dropping a block will cause you to lose a life (of which you only have three). Survival mode sees the AI giving you a set number of blocks with which to make your tower. This is the easiest of the modes as you can take it largely at your own pace and it feels less stress inducing than the other two modes. In Race mode, your simple aim is to build your tower high enough so that it reaches a chequered flag. You must use falling Tetris-style blocks to create a tower, but how you go about managing this tower depends on which game mode you are playing. Whether you are playing alone or with friends, the aim of the game remains largely the same. There is single player, local multiplayer and online multiplayer all on offer, although the online is fairly sparse, which is a shame as time spent there is enjoyable. It also allows you to jump straight into whichever mode you choose straight from the off and there is enough variety in the modes to keep you entertained for at least a short while. Whilst it's often nice to have at least some kind of reason as to why you are doing something, the game does just fine without. Race, Survival and Puzzle are the three game modes As is often the case with these kind of games, Tricky Towers has no story or plotline.
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